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Stonerman's Gas Mask
*From the journal of Roger.*

After making alterations to a portable gas tank of my own design, I've created a smoking device packing some serious hot boxing capabilities. Providing a constant supply of THC to Stonerman intended for my lengthy battles or situations. Obviously limiting the risk of becoming sober mid-battle which would result in a loss of his powers. There is a rather unusual side effect with Stonerman's voice while wearing this apparatus, however, which will hopefully be absent with mach 2.

Kinetic Arm Guard/The R.O.A.C.H. unit

Using biotic technology recovered post battle, I've managed to build an arm-guard capable of limited psychokinesis movement. At the time of this writing, the arm guard can send out a decent energy wave push. As well as move items through the air for a brief amount of time. The arm guard can also be used as a portable control hub for the R.O.A.C.H. unit, which can provide surveillance and light defense. The best part is, this handy gadget can be put to use by every member in the Chill Crew.

Blue Haze

With the help of Stonerman, I have obtained the fabled sword of heroin. Once dripping in evil while possessed by the legendary Heroin Ninja... And well, for a lack of better words, I pimped it out. By removing the deadly laced heroin without damaging the blades integrity. Then, I replaced it with an electrical current emitting over 300 volts of electricity. This blade is a killing machine now used for good. 

 

Roger's Scythe

My scythes. They are unique weapons to say the least. Both equipped with a special interconnecting center piece that connects the two together. When combined, they create a wicked double bladed scyth staff. My most prominent weapon, especially for close to mid-range combat. As a bonus for more utility I can also attach them to my backpack to act as propellers to take flight as well. Oh the joys of soaring through the skies. It will never get old. 

 

Roger's Scythe

My scythes. They are unique weapons to say the least. Both equipped with a special interconnecting center piece that connects the two together. When combined, they create a wicked double bladed scyth staff. My most prominent weapon, especially for close to mid-range combat. As a bonus for more utility I can also attach them to my backpack to act as propellers to take flight as well. Oh the joys of soaring through the skies. It will never get old. 

Apollo's Bow

Apollo's main instrument of badassery. He wields an exquisite staff mostly for aesthetic purposes. Only in extreme circumstances will Apollo morph it into his signature bow. When combat ready, he can harness the power of the sun that emit themselves as deadly arrows made up of it's flame. Apollo's lazy ass has yet to use his powers around my presence, especially to the nth degree.  So I have yet to actually see this weapon in use.

Roger's Armor

The day I witnessed the powers of S-man as well as eventually the abilities of Apollo God of the Sun, I decided it was time to even the playing field. So, after years of research and determined tinkering, I have created a suit able to combat super natural foes. Especially designed with gods in mind. Inspired by the ancestry on my mother side of the Nguni culture, I wield an iconic Nguni shield for offensive as well as defensive purposes. On the right arm, inspiration from fathers side of the family, armed with a Jumonji Yari style spear. A weapon so powerful it can pierce through hard steel. This armor will withstand bullets. The biotic exoskeleton enhances both my speed and strength. The HUB in my helmet provides simple and private communication between long distances while also enhancing my vision. It may not be at the same power level of a god but its pretty damn close. I haven't had the opportunity to use this armor for much, but when I do, all hell will break loose.

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